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AI Insights · Timothy · January 2022

Top 5 Apple Arcade Games on iOS in Kuwait Q4 2021

Discover the performance trends of the top 5 Apple Arcade games on iOS in Kuwait during Q4 2021, including download rates, revenue, and active user statistics.

Top 5 Apple Arcade Games on iOS in Kuwait Q4 2021

In Q4 2021, the top 5 Apple Arcade games on iOS in Kuwait showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for each game based on data from Sensor Tower.

Snake.io - Fun Online Snake from Kooapps saw its weekly revenue peak at $280 in mid-October, followed by fluctuations around the $100 mark for the remainder of the quarter. Weekly downloads experienced a notable increase mid-October, reaching 1.7K, before gradually declining to around 800 by the end of December. The game maintained a stable number of weekly active users, starting at 11.3K and ending the quarter slightly below 10K.

Temple Run by Imangi Studios, LLC, showed a peak in weekly revenue at $297 in late October, with a general downward trend towards the end of the quarter. The game’s weekly downloads saw a significant rise in early November, peaking at 667, but subsequently dropped to around 340 by the end of December. Weekly active users fluctuated, starting at 3.7K and ending the quarter at approximately 2.7K.

My Town : Home - Family Games from My Town Games LTD had a relatively low revenue throughout the quarter, with occasional spikes, the highest being $92 at the end of September. Weekly downloads remained relatively stable, ranging between 272 and 440, with a slight increase towards the end of December. The game’s weekly active users showed a slight decline over the quarter, starting at 2.2K and ending at around 1.9K.

Sonic Dash: Fun Endless Runner by SEGA exhibited varied weekly revenue, peaking at $310 in late November. Weekly downloads fluctuated, with a notable peak of 693 in early October before stabilizing around the 200-400 range. The game maintained a stable number of weekly active users, averaging around 13K to 14K throughout the quarter.

Fruit Ninja® from Halfbrick Studios showed minimal revenue throughout the quarter. Weekly downloads peaked at 869 in late October but generally remained low, around the 100-200 range. The game’s weekly active users saw a significant rise in late October, reaching 8.5K, before declining to approximately 2.6K by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022